Synopsis



Release Date: 5/2/2007
Platform: PlayStation 3Genre: ActionStyle: Action AdventureDeveloper: Treyarch Invention, LLCPublisher: Activision, Inc. Animated Blood, Mild Language, ViolenceView Ratings Guide

Multiple story lines and adventures pulled both from the 2007 movie and original content offer Spider-Man 3 gamers several alternative journeys. Featuring ten plot threads, players may follow the quest provided from the film or create their own super hero story. Completing all paths unlocks content as part of the 100 percent completion bonus.

Gamers once again don the red and black masks of Spider-Man and must face archenemies including the Green Goblin, Sandman, and Scorpion. Throughout the game players have the chance to stop crime by heading toward the highlighted areas found on the city map. Foiling the plans of bad guys can keep the public happy and provide gamers with lots of fans. Ignoring the pleas of the people has the opposite affect.

Periodically, Spider-Man gets back into the black suit, and may use it to jump farther, move faster, and throw a more powerful punch. Both the red and coal suits come with a meter that is filled through skilled combat. Once filled Spider-Man can inflict greater damage to more enemies. ~ Gracie Leach, All Game Guide


via [Sonystyle]


Legendary Icons Appear Together for the First Time in Video Game History


TOKYO (March 28, 2007) - SEGA® Corporation and Nintendo Co. Ltd. today made a historical announcement that two of the biggest icons in the entertainment industry, Mario™ and Sonic™, are joining forces to star in Mario & Sonic at the Olympic Games. Developed for the Wii™ video game system and the Nintendo DS™ system, this momentous agreement marks the first time these two renowned stars have appeared together in a game.

Published by SEGA across Europe and North America, and published by Nintendo in the Japanese market, Mario & Sonic at the Olympic Games will be available for Holiday 2007 and is licensed through a worldwide partnership with International Sports Multimedia (ISM), the exclusive interactive entertainment software licensee of the International Olympic Committee (IOC).

In Mario & Sonic at the Olympic Games, players will compete in events that take place in environments based on the official venues of the Beijing 2008 Olympic Games. Using a supporting cast of characters from the amazing worlds of both Mario and Sonic, gamers will be able to compete as or against a range of lovable personalities including Mario, Sonic, Luigi™, Knuckles™, Yoshi®, Tails™ and more. Innovative usage of the Wii and DS control systems to maneuver a favorite character will allow players to race the likes of Mario and Sonic down the 100m track, engage in exhilarating rallies in table tennis and churn water in a swimming heat, all while competing for the much sought after gold medal.

"We are thrilled to partner with Nintendo and ISM on this groundbreaking title," said Hisao Oguchi, President and Chief Operating Officer, SEGA Corporation. "For the first time, two of the world's greatest games' characters come together to compete in the world's greatest sporting event and we couldn't be more excited."

"Mario and Sonic have been respectful rivals since the early days of video games," says Shigeru Miyamoto, Senior Managing Director and General Manager, Entertainment Analysis and Development Division, Nintendo Co., Ltd.. "In fact, for a long time they have been discussing the possibility of one day competing against each other. Now that they have been given the perfect opportunity to meet at the Olympic Games, we may finally learn who is actually faster, Mario or Sonic?"

"The Olympic Games represent the true spirit of competition and passion," said Raymond Goldsmith, Chairman and Chief Executive Officer of ISM. "Bringing together intensely competitive and fun characters like Mario and Sonic in an Olympic setting helps showcase the sports of the Olympic Games in a new and compelling way for all generations."

For further information on this title please visit www.sega-press.com for Europe and the SEGA FTP for America at: http://segapr.segaamerica.com.


About SEGA Corporation:
SEGA® Corporation is a worldwide leader in interactive entertainment both inside and outside the home, encompassing consumer business, amusement machine sales and amusement center operations. The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA® Corporation's Web site is located at http://sega.jp.

About Nintendo:
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.2 billion video games and more than 387 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's Web site at www.nintendo.com.

About ISM:
ISM is active in managing and developing entertainment software applications. In addition to the exclusive rights ownership of the Olympic Games, ISM is one of the world's leading providers of sports fantasy games, particularly specializing in the football/soccer sector. Visit the company's website at www.ismltd.com

TM USOC 36USC220506
SUPER MARIO characters © 2007 NINTENDO
Nintendo, Nintendo DS, Wii and the Official Seal are trademarks of Nintendo.
SONIC THE HEDGEHOG characters © SEGA. All Rights Reserved.
Sega is registered in the U.S. Patent and Trademark Office. SEGA, the SEGA logo and Sonic The Hedgehog are either registered trademarks or trademarks of SEGA

Past, Present and Future Collide in the New Film-Inspired Video Games from Disney Interactive Studios
BURBANK, Calif., (March 27, 2007) The dastardly Bowler Hat Guy and his robotic hat Doris are weaving through time, changing the past and warping the future. It's up to Wilbur Robinson to outmaneuver the diabolical duo in Walt Disney Pictures Presents Meet the Robinsons video games. Offering a captivating, time-traveling adventure inspired by the upcoming Walt Disney Pictures animated film, Meet the Robinsons is now available for the Wii™ from Nintendo, Xbox 360™ video game and entertainment system from Microsoft, PlayStation®2 computer entertainment system, Nintendo DS™, Nintendo GameCube™, Windows PC and Game Boy® Advance.

"With a completely original story, Meet the Robinsons expands on the film by allowing players to experience the unique and action-packed environments of the Robinson's universe," said Craig Relyea, vice president of marketing, Disney Interactive Studios. "For example, players can completely explore the eccentric and mystifying Robinson house to uncover all of its secrets. Players of all ages will find the experience engaging and most of all, fun."

Meet the Robinsons illustrates Disney Interactive Studios' commitment to extending the entertainment of Disney films. The games' unique story line expands the movie's plot by exploring the alternative futures of several characters that are affected by the Bowler Hat Guy. This original story line led to the creation of two new villains, exclusive to the video games and created in cooperation between developer Avalanche Software and Walt Disney Animation Studios.

"It was critical to create an authentic Robinsons' experience by working closely with Walt Disney Animation Studios to explore new possibilities for the franchise while designing a creative and compelling experience for players," said Jon Warner, senior producer for the console versions from Avalanche Software.

The game's levels represent entirely new worlds like Ancient Egypt and gadgets such as the Protectosphere, along with popular film sets such as the Science Fair. Players utilize Wilbur's gadgets in clever and entertaining ways to unravel puzzles and complete missions. In addition to discovering hidden upgrades and exploring fantastical locales, players interact with hysterical and distinct characters from the film as they adventure through stunning, interactive environments that expand the movie universe.

Each console version showcases the platform's unique capabilities. On the Xbox 360 players can post scores and view achievements on Xbox LIVE®. With the Wii, players can enable features like aiming the Wii Remote™ to fire gadgets and using the Nunchuk™'s motion sensor to target objects.

The handheld versions of Meet The Robinsons feature unique gameplay and story experiences. On the Nintendo DS, players take advantage of the system's touch screen capabilities to aid Wilbur in his quest to retrieve Cornelius Robinson's stolen time-machine, and participate in single or wireless multiplayer touch-based matches of the Charge Ball mini-game. On the Game Boy Advance, players will venture from the present to the future in an effort to free the Robinson family from the clutches of Little Doris and her villainous minions.

Published by Disney Interactive Studios and developed by Avalanche Software (for PlayStation 2 system, Wii, Xbox 360, Nintendo GameCube and PC), Altron Corporation (for Nintendo DS) and Climax Group (for Game Boy Advance). Meet the Robinsons is available for the suggested retail price of $19.99 (PC), $29.99 (PlayStation2 system, Nintendo DS, Nintendo GameCube and Game Boy Advance) and $49.99 (Wii and Xbox 360). The game is rated E 10+ for "Everyone ten and older" on all systems except Game Boy Advance, which is rated E for "Everyone" by the Entertainment Software Rating Board (ESRB).

For more information, please log on to www.disney.com/videogames.

About the "Meet the Robinsons" Film
Lewis is an orphan who dreams of finding a family. His journey takes an unexpected turn when a mysterious stranger named Wilbur Robinson whisks him away to a world where anything is possible…THE FUTURE.
There, he meets an incredible assortment of characters and a family beyond his wildest imagination, The Robinsons, who help lead him on an amazing and hilarious adventure with heartfelt results.
About Disney Interactive Studios
Disney Interactive Studios is the interactive entertainment affiliate of The Walt Disney Company (NYSE: DIS). Disney Interactive Studios self publishes and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide. The company also licenses properties and works directly with other interactive game publishers to bring products for all ages to market. Disney Interactive Studios is based in Glendale, Calif. and has four internal game development studios around the world including Avalanche Software, Fall Line Studio, Propaganda Games and Climax Racing.

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MEDIA CONTACTS:

Disney Interactive Studios
Michelle Jacob
(818) 553-6877

Kohnke Communications
Chris Schmidt
(415) 777-4000
chris@kohnkecomm.com

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